ENGLISH

  Twenty years ago, the skies of Brazil were completely covered by colorful balloons until 1998 where balloons became illegal punished with up to 3 years of prison. To this day, balloon crews are persecuted by police.

  Cai Cai Balão is a fast paced parkour-lite racing game in which the player completes intense missions in a fictional urban city in Brazil. The player must escape aggressive police officers, snipers, dogs and other obstacles in order to become the FIRST to catch a giant hot air balloon that will earn him respect from the baloeiro families and status as the most notorious balloon hunter.

  The narrative and voice acting have been developed in close collaboration with baloeiros from Brazil.

  PORTUGUÉS

  Cai Cai Balão é um jogo com muita velocidade, adrenalina e parkour, em que o jogador precisa navegar através de uma cidade fictícia no Brasil, na intenção de ser o primeiro a resgatar balões que te darão respeito. Mas cuidado com violência policial, snipers, cães e outros obstáculos e impedem o resgate de balões.

  STAY TUNED FOR OUR NEXT VERSION OF THE GAME

  @caicaibalao_thegame

  www.liberaproject.com

  KEYBOARD:

  Movement – W,A,S,D

  Camera controle – Mouse

  Jump – Space

  Sprint – Shift

  Crouch – Ctrl

  Slow-motion – Mouse right-click

  Interact – E

  X-BOX

  Movement – Left joystick

  Camera control – Right joystick

  Jump – A

  Sprint – LT

  Crouch – RB

  Slow-motion – Y

  Interact – B

  CREDITS

  Voices & baloeiros

  Guilherme Soares / Gui Gan

  Big Jaum

  Bevick

  Douglas Garcia

  Bruno da Costa

  Aluizio Tuba

  Marcos Lamoreux

  Alexandre Zulu

  Marcio Donato

  Marcelinho

  Everton Soares

  Vinicius Caps

  Team

  Sissel Morell Dargis, Game Director - Linkedin

  Yaniv Guertel, Project Manager - Linkedin

  Igor Akoulinine, Programmer - Linkedin

  Kacper Lesniak, Programmer - Linkedin

  Jonas Damsbo, Programmer ´- Linkedin

  Emil Nilsson, Programmer

  Jesper Haderup Eiholt, Lead Game Designer - LinkedIn

  Lui David Buchardt Thomsen, Game Designer - Linkedin

  Theodor Børgesen, Game Designer

  Niklas Pelle Michelsen, Qa/Ur - Linkedin

  Magnus Wahlers, Qa/Ur - Linkedin

  Johan August Dyrløv Høegh, Audio Designer - Linkedin

  Alexander Jensen, CG Artist

  Kostantinos Katsinas, CG Artist - Linkedin, ArtStation

  Saleh Alasady, CG Artist

  Daniel Mankjær, Cg Artist

  Sophie Brincker Olson, 2D Art

  Andrew Johnson, 2D Art - Website

  Sindicato Habana, 2D Art

  Malene Hauerberg, 2D Art

  Fehime Seven, Consulting programmer

  Halfdan Pisket, Consulting Art Director

  Benjamin Gutierrez - Launch concept

  Marcos Lamoreux - Launch concept

  Music

  Gabriel Loddo

  Dj Gordinho da RC

  GuiGan

  Bevick

  Yimi Konklaze

  Edgar Perreira

  The game was developed by Look up games. A students game studio based in Copenhagen, as part of the DADIU program for game development.

Development log

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