--PLAYTEST NOT THE FULL GAME--

  What if a 2D bullet hell/hack and slash game was first person? Prototype playtest for basic combat and enemy attack types. New update bringing new enemy and 9 more levels!

  Patch v0.0.46

  Please feedback on the discord!

  https://discord.gg/sgXe64EeBG

  Mechanics:

  -Blocking reduces your guard bar. When depleted your guard breaks and you cannot block until the guard bar has regenerated in full

  -Time blocks against projectiles and snipers to parry them.

  -The player character has two stances that provide different buffs to the player.

  -Defense: Decreased guard cost when blocking, increased knock-back resistance -Speed: Increased movement speed, crouching while moving initiates a slide dodged -Flight, player has wings that activate when airborne

  Space to double jumpSpeed crouch to air dashDefense crouch to dive

  18 Unique Arenas

  6 Enemy types

  Bullet TurretSniper TurretMelee SlasherLaser BeamBomberThrone/Ophalim Controls: Attack: LMBBlock: RMBSwitch Stance: Left ShiftCrouch/SlideDodge: Left CTRL

Development log

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