Warning : bareboneness, jank, general user unfriendliness (for now), proceed at your own risk.

  A game based around Befunge-93, with the few data structures it has abstracted to physical components and sockets.

  There's a few changes to the instructions (these are probably going to grow and incorporate some Befunge-98 commands) :

  

CmdDescription
'(Apostrophe) Outputs character as a number to a special "control" output, as opposed to the "data" output of . and ,
&Tries to pop a number from the "queue" socket. This will pause execution until a number is provided
~If the queue socket is empty push 0 on the stack socket, otherwise push 1

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