You play a diamond against a room full of monsters. You can move orthogonally, and the monsters can move diagonally. Don't let the monsters get to you. You can defeat monsters by squishing them between walls.
Higher levels have smarter, faster monsters and fewer blocks to hide behind.
I intend to revisit this concept, so there might be future updates.
It takes inspiration from Beast (1984) and Rodent's Revenge.
Status | Released |
Platforms | Windows, HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | adriendittrick |
Genre | Adventure |
Made with | GameMaker |
Tags | bleak, cold, cosmic-horror, Dark, existential-dread, friends, hope, nihilism, planet-sim, Space |
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