Aria is a narrative-driven adventure game following a young girl - Aria and her travelling companion, a “Dolki” (Half Dolphin, half Kiwi). A recent tragedy has left Aria adrift in her own imagination where corruption has begun to intrude upon the lands. Only bringing together the lost pendant pieces can save her world and its citizens.

  Go at your own pace while gliding through the surreal environments by zooming through at breakneck speeds, or by taking your time to enjoy the sights. Slower paced swimming provides a peaceful interlude to play in the slow swaying kelp or with the schools of fish.

  Featuring hand-painted environments and an orchestral soundtrack, Aria delivers a heart-stirring and unique experience.

  Aria was created by ENDWare: a team of students at Media Design School in Auckland, New Zealand.

  

  

Alexander Jenkins:

Level & Narrative Design, Cinematography, Gameplay Programming

  itch.io, Flash Games, Github, LinkedIn

  

Sven Hagedorn:

  Player Movement & Physics Programming, Level Design, Shaders, Kelp

  Art Station, LinkedIn

  

Rui Yo Gui:

AI Programming, Level Design, Optimisation

  LinkedIn

  

Aaron Huo:

3D Modelling, Character Design, Level Design, Animation, Texturing, Set Dressing

  LinkedIn, ArtStation, Sketchfab

  

Che Hong:

UI, VFX, 3D Modelling, Texturing, Set Dressing

  LinkedIn, ArtStation, Sketchfab

Development log

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