"A game of item identification and staving off starvation."
A small puzzle "roguelike" made for the 2018 7DRL Challenge.
Hunger and identification systems are often regarded with disdain by modern roguelike players. Naturally, I decided to make a game with only those two systems and nothing more. I suppose, though, that this makes it more of a procedural puzzle game than a roguelike.
Either way, it's here for you to enjoy some roguelike-style item identification with the pressure of a hunger clock.
Feedback is always appreciated:
Twitter: @highsodiumgames
Email: [email protected]
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Fall Right |
Genre | Visual Novel, Survival |
Tags | Atmospheric, Exploration, Fantasy, First-Person, Narrative, nature, Singleplayer, Surreal |
Development log
- First build! Jam is underway!Dec 13, 2021
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