You woke up aboard the USS Ambrosia research submarine.
You are all alone, and something’s very wrong with the ship.
Good luck.
AMBROSIA is our second attempt at making a “horror-ish” 3D game, made in 72 hours for the Ludum Dare 50 Jam.
Its short story features atmospheric locations, original soundtrack and voice acting, all combined with puzzle-based gameplay akin to Sokoban.
We had tons of fun making it, hopefully you’ll like it!
- CLOWNWORKS team
Update 2 changelog:
Fixed collisions over pits near the end not working, resulting in a soft lockFixed collision issues with boxes and laddersChecking whether the player should be able to uncrouch is now workingFixed radio loop state not being preserved when loading a checkpoint Update 1 changelog:
Fixed game title and iconFixed default controls
Status | Prototype |
Platforms | Windows, HTML5 |
Rating | Rated 4.3 out of 5 stars (6 total ratings) |
Author | Maytch |
Genre | Shooter |
Made with | Unity |
Tags | 3D, Ludum Dare 46, Third-Person Shooter, Tower Defense |
Links | Ludum Dare |