The Pitch In Ancient Egypt, Ahmes and his little brother Akil are orphans and live a simple life. Until one day, the Royal Guards come and attack their village. Akil is thrown into the Nil river. Ahmes rushes to save his brother, but a giant hand emerges from the water and carries Akil into the darkness of the Nil. Ahmes then enters the Underworld in order to save his little brother.
The Game
Genre : Action-Aventure Plateform : Windows
Graphics : 3D / Cartoon
Engine : Unreal Engine 4.23
Controls : Controler , KeyBoard
(AZERTY, QWERTY) Souris
Language : English Audio & Subtitle/ French Subtitle

Controls
| Keyboard azerty / qwerty | Controler (Xbox) | Action |
| zqsd / wasd | left joystick | movement |
| Mouse | right joystick | camera |
| left click | right trigger | sword attack |
| hold and release right click | hold and release right shoulder | charge sword attack |
| ctrl | left trigger | charge bow attack |
| ctrl + left click | left trigger + right trigger | release bow attack |
| E | X button | Interact |
| space bar | A button | Jump |
| A/Q | Y button | Heal |
| Escape or P/Echap ou P | Start button | Pause |
The Team Students in a Game Art Mastery 5 at ECV Bordeaux
Yannick IMPOSTI : Programmer (and teacher)
Ambre May : Producer, Narrative Design, Level Design ArtStation
Nicolas Beele : Directeur Artistique, Level Art, Modeling 3D, Texuring 3D ArtStation
Rémi Lamothe : Directeur Artistique, Storyboard, Concept Art ArtStation
Elie Servantie : Lead Tech Artist, Assistant Producer ArtStation
Jonathan Locci : Lead Animateur 3D, Character Artist (Concept) ArtStation
Charles-Antoine Lerein : Lead Character artist (Concept/3D), Modeling 3D, Texturing ArtStation
Thibault Lesenechal : Narrative Design, 3D Artist, Intégration, Animation ArtStation
Even Merle : Concept Artist, Ui Designer, Sound Designer ArtStation
Qinlun Huang : Fx Artist, Lighting Artist ArtStation
Sonia M'Hamdi : Character Artist (Concept/3D), Intégration, Animation ArtStation
Valentin Saura : 3d Modeling, Game Design, Animation 3D ArtStation
Marie Guffroy : Lighting Artist, FX Artist, 3D modeling ArtStation
André Dufour : Concept Artist, Texture Artist ArtStation
Thibaut Jouet : Shader Artist, Texture Artist, Level Art ArtStation
Léa Sorribes : Narrative Design, 3D Artist ArtStation
Maixent Lataste : Character Artist (Concept/3D), Animation 3D, Concept Artist ArtStation
Alizé Giraud : Concept artist, 2D Artist ArtStation
Vincent Duong : FX Artist, Game Design ArtStation
Benjamin Perriquet : Character Artist (Concept/3D), Sound Design ArtStation
Alexandre Boisbelet : Concept Artist, Level Design, Level Artist ArtStation
About ECV GAME
Creative Schools & Community
[email protected], Place Alice Girou33300 Bordeaux - France+33 5 57 14 21 10ecv.frFacebookInstagram
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.2 out of 5 stars (21 total ratings) |
| Author | Spacetronaut |
| Genre | Interactive Fiction |
| Made with | Unity |
| Tags | 2D, indie-speed-run, Narrative, story, story-book, storybook, Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Gamepad (any) |























