Agami

  A color based puzzle game where colors take front stage. The goal of the game is to solve all of the puzzles and obstacles presented in the game, while switching through colors to help guide the player through the world. This game was created in less than 48 hours for the Game Maker's tool kit jam. Solving all of the puzzles is the only escape from this color filled cosmos.

  Controls:

  Move - WASD

  Swap colors - Q and E

  Interact - Mouse

  Game Maker's tool kit jam:

  GMTK jam theme: dual purpose design. This game's main dual purpose entity - color palette swap, which lets colors not only make a level look a different way, but also change the level's core geometry while being the foreground for a lot of in-game puzzles. Colors coupled with other game entities, like atmospheric music and sounds, make the game beautiful and calming to play.

  Tools used:

  Music & Sound: FL Studio 12

  Game Engine: Unity 2017.01

  Textures & Sprites: Adobe Photoshop CC

  Models: Blender & MagicaVoxel

  Creator:

  Tadas Knieza

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