after us, the flood is a narrative game with rhythm mechanics that explores themes of stagnation. it was created as an nyu game center bfa capstone, and is currently a vertical slice of what is intended to be a complete experience.

  you wake up as Piper, an amnesiac with a knack for music. together with the overly friendly Fidel, a resident of the strange yet nostalgic town you've found yourself in, romp around in a dilapidated mall and learn more about a place, and people, who've chosen to be frozen in time.

  twitter: @AfterUs_Game

  point and click to move and advance dialogue.

  WASD and ARROW KEYS are used in conjunction to play music.

  dev team:

  Sammy Chuang (@penguincoco)

  Rachel Geng (@koloquials)

  Valentine Morin (@valanars)

  Ian Ouellette (@IoTomati)

  music:

  luca (@lucacrow)

  lysander (@kreutzerland)

  cover art:

  roy (@starfauna)

Development log

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