Prime Orbit is a first-person puzzle/platformer in which players take on the role of a stranded Cosmonaut. Solve puzzles with the help of your mostly helpful ship AI and search for a functional ship on which to escape the planet.

  Features

  Interactive three-dimensional puzzles that present increasingly difficult challenges as you progressVoice-acted robot companion with subtitlesFirst and third-person camera transitions during interactionsFull body awareness in first-personA sleek, minimalistic art style with primitive geometry

  About Development

  Created by a team of five online Game Design students from Full Sail University for their final project over the course of four months. We will be submitting our game to IndieCade 2015.

  Developers

  Trae Bailey // Team Lead/Programmer

  John Kester // Lead Level Designer/QA

  Josh Contreras // Lead QA/Level Designer

  Daniel Shcraad // Lead Narrative/Level Designer/VFX Artist

  Kadan Sharpe // Creative Director/Lead Artist

  Postmortem

  If you're interested, you can view our postmortem presentation video here.

  Thank you for checking out Prime Orbit. We hope you enjoy playing it!

Development log

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