Horror-Mystery-Exploration-Brick-Breaking with BOSS FIGHTS and 80s REFERENCES - fight a malevolent supercomputer, scour a dead guy's house for clues, collect keycards, banish a basement demon!

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  I wanted to try making this again, only this time with better code, bigger targets to hit so it wasn't as frustrating, no intrusive Random Event mechanics, and multi-room mysteries built in a nicer, easy-to-maintain way. Huge shoutout to Pascal Belisle for the massively inspirational work on The Trial of Kharzoid!

  Options & Tutorial/Guide can be accessed immediately on running the game!

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  Music from DOS-88, hopefully this usage is tasteful!

  Shader from ZIK

  NaNoNES Palette

Development log

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